I'm working on a (triangle) mesh slice generator, and I have the slice plane functionality working. However, the triangles are given to me unordered (it is out of an STL file), so my derived line ...
Points, line segments, lines, rays and more.. and a fun game to play at home Points, line segments, lines, rays and more.. and a fun game to play at home ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results